Gain, James Edward (1996) Virtual sculpting : an investigation of directly manipulated free-form deformation in a virtual environment. Masters thesis, Rhodes University.
This thesis presents a Virtual Sculpting system, which addresses the problem of Free-Form Solid Modelling. The disparate elements of a Polygon-Mesh representation, a Directly Manipulated Free-Form Deformation sculpting tool, and a Virtual Environment are drawn into a cohesive whole under the mantle of a clay-sculpting metaphor. This enables a user to mould and manipulate a synthetic solid interactively as if it were composed of malleable clay. The focus of this study is on the interactivity, intuitivity and versatility of such a system. To this end, a range of improvements is investigated which significantly enhances the efficiency and correctness of Directly Manipulated Free-Form Deformation, both separately and as a seamless component of the Virtual Sculpting system.
|Item Type:||Thesis (Masters)|
|Uncontrolled Keywords:||Computer simulation, Graphics, Virtual reality, Free form, Sculpting|
|Subjects:||Q Science > QA Mathematics > QA75 Electronic computers. Computer science|
|Divisions:||Faculty > Faculty of Science > Computer Science|
|Supervisors:||Sewry, Dave and Clayton, Peter|
|Deposited By:||Mrs Carol Perold|
|Deposited On:||05 Sep 2012 09:18|
|Last Modified:||05 Sep 2012 09:18|
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